Not sure why I didn’t know this right from the start, but it hit me like a bolt of lightening today… We need to understand who is viewing our web site and why. From what I can tell Google Analytics can help us learn more about where our visitors come from and what they do when they get here. This information will help drive future decisions on what we do with the blog, our product pages, and our youtube postings.
The process of setting up google was very simple and straight forward. You sign up for an account, they assign you a bit of java code to add to the head section of your html and your off and running. RatCat Software is using WordPress to maintain our site, so I first attempted to add this via a plug-in, which too is a very simple and easy to do. Well, it didn’t work as expected and although I only installed one plug-in (there are several to try), I quickly gave up and just added the code directly into the custom.php. Once the code snippet was in place, Google was able to recognize the page and our sites status changed to indicate that the tracking code has been detected on the home page of our website, and Google Analytics is aggregating the data to populate into your reports. So, starting today, we are hooked into the google analytic system and tomorrow we can begin to improve our online presence and strengthen our marketing efforts.
Posts Tagged Programming
One of the components of a great game is sound and we hope that the sounds in Meghan’s Memory Game are no exception. Today we made our initial recordings. Meghan was recorded saying phrases like “Great Job” and “Way to Go” to be played when the game player chooses the correct match and phrases like “You Can Do It” and “Sorry” for missed attempts. This has been a way cool way to incorporate a six year old into the game development process and I know when the team starts the next round of testing they will be thrilled with the new phrases. The development of Meghan’s Memory Game for the iPhone and iPod Touch is moving along and our deadline of May 1st for an initial release to the App Store at iTunes seems reasonable. The next phase of development is to revamp the graphics and add three levels with increasingly difficult words.

Yep, you can say you heard it here first.
RatCat Software is making progress in the development of its first educational game for the iPhone and iPod Touch. Although the games design is not complete, there is now a working beta version that has been placed into the hands of the testing team (see previous post for team description). Their approval is pending and they want to see some changes… changes that need to be made before this game becomes worthy of being the RatCats first release to be uploaded to the iTunes App Store.
So back to coding we will go, hopeful to one day have a product worth sharing.
Started the title sequence
Feb 28

Meghans Memory Game Menu
Wow there is a lot to learn about coding in XCode. Being a visual basic programmer, its almost like starting from scratch. Luckily, there is a lot of good information available with some google searches. I found one blog maintained by a game programmer that walks through the entire process of creating a simple duckhunt game. Following his examples I was able to start a new project and create a start-up splash screen and menu complete with some basic animation.
