Archive for category Programming

A brief display of the words when the game begins

A great suggestion came in today from one of  Meghan’s Memory Game customers. Add a feature to allow the front of the cards to display at the start of the game for a brief amount of time. This will give the player the opportunity to see where the words are before beginning to flip cards, adding to the challange of achiving a low amount of tries. This feature will probably be added in as an option that can be turned on or off and should take only a short time to add in. To learn more about Meghans Memory Game view the product page.

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Making progress on Meghan’s Memory Game….

Meghan's Memory Game

Yep, you can say you heard it here first.

RatCat Software is making progress in the development of its first educational game for the iPhone and iPod Touch.  Although the games design is not complete, there is now a working beta version that has been placed into the hands of the testing team (see previous post for team description). Their approval is pending and they want to see some changes… changes that need to be made before this game becomes worthy of being the RatCats first release to be uploaded to the iTunes App Store.

So back to coding we will go, hopeful to one day have a product worth sharing.

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Started the title sequence

Meghans Memory Game Menu

Meghans Memory Game Menu

Wow there is a lot to learn about coding in XCode. Being a visual basic programmer, its almost like starting from scratch. Luckily, there is a lot of good information available with some google searches. I found one blog maintained by a game programmer that walks through the entire process of creating a simple duckhunt game. Following his examples I was able to start a new project and create a start-up splash screen and menu complete with some basic animation.

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