Well we are not in the top 100 any longer but we had a brief run in the limelight and we appreciate the fact that our feedback so far has been all positive. Couple of things were accomplished tonight, the biggest is that the 3rd grade edition has been finished up. This will be the final grade covered in the Meghan’s Memory Game series and hits the market with all of our previous improvements, and then some, built right in. The second thing is that I coded the 1.2 changes into the 1st and 2nd grade editions, however I took it a step farther and added display time for successfully matched cards allowing for some time to read the matched words. This was a suggestion made by Troy, one of my colleagues at my day job after he watched the youtube video we released last week. Showing the cards after matching them made a lot of sense and adds education value to the app. This enhancement was rolled into version 1.2 for the 1st, 2nd and 3rd grade editions.
With those updates completed, the testing team and I decided that this was a big enough improvement to release it into the Preschool and Kindergarten editions asap. This has added a bit of confusion to our incremental update process. I will try to explain. Last weeks release of Kindergarten and Preschool has been tagged as having game engine v1.2. Today’s updates to 1st, 2nd and 3rd grade, which I had already uploaded to iTunes also where listed as v1.2. Guess what, the numbers must keep incrementing as updates are provided. So, I was left with no good choice but to call the new versions of kindergarten and preschool v1.2.1. Ideally all of the editions would be on the same version since they are actually running the same code. Next time around, I will plan things out better and build my application with multiple targets right from the start, that way, all these incremental changes will be rolled out simultaneously rather then the manual approach that I have taken. There are plenty of reference available online that I should have read before I started this adventure. A little work upfront setting things up correctly would save plenty of time as things move forward. Live and learn! Tomorrow, I will work on creating a new video to show how nice an improvement the extra card display time really is.